Jackson McCall

Software Engineer & Aspiring Game Developer

Resume

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Education

  • Washington University in St. Louis St. Louis, MO
    M.S. in Computer Science Fall 2024 -- Spring 2025
    B.S. in Computer Science, Computer Science GPA: 4.0 Fall 2022 -- Spring 2024
  • The University of the South: Sewanee Sewanee, TN
    B.S. in Computer Science, Computer Science GPA: 3.76 (degree conferred 2024) Fall 2018 -- Spring 2022

Experience

  • Research and Development Intern Summer 2024
    Kitware Inc. Minneapolis, MN
    • Completed large-scale refactoring of several open-source codebases to comply with new JATIC protocols
    • Assisted in refactoring GitLab CI/CD Pipeline into atomic stages to meet new customer requirements
    • Wrote new interface ImageMetric for the nrtk package
    • Wrote ImageMetric implementation SNRImageMetric with corresponding unit tests
    • Participated in the team's SAFe Scrum process
  • Machine Learning Intern Summer 2023
    NSIN - National Security Innovation Network Remote
    • Collaborated with a team to create an image classification model (>95% accurate) for the Department of Defense
  • Student Digitization Assistant Fall 2022 - Present
    WashU West Campus Library St. Louis, MO
    • Assist digital imaging specialists with producing and processing high-quality digital images of library and special collection materials
    • Developed Python scripts to assist in optimizing the digitization workflow
  • Research Assistant Summer 2022
    University of the South Sewanee, TN
    • Contributed to GridMusic, a generative music project, using the Processing programming environment
    • Developed GameOfLifeCompositions, a sound and melody generator that utilized Conway's Game of Life, integrated with GridMusic
    • Refactored the codebase to run on Processing 4 (Java)
  • Server Fall 2016 - Fall 2022
    Coosh's Bayou Rouge Tallahassee, FL
    • Started as busboy, promoted to server/bartender in March of 2018 and had many duties of a manager

Projects

  • Unreal Engine 5
    • Developed a 3rd-person 3D base defense roguelike game with a team for the 2023 WashU Hackathon
    • Designed the character movement system and melee attack system, also configured appropriate animations
  • Python
    • Created and implemented the perceptron machine learning algorithm from scratch
    • Implemented batch and sequential training methods, including support for non-linearly separable datasets
    • Provided analysis on features and effectiveness of the algorithm
  • Unity, C#
    • Collaborated with three friends to create a basic 2D platformer game in Unity
    • Designed and implemented the final boss: a cactus with radial-spike attacks that increased in speed
  • Flappy Bird Spring 2022
    Unity, C#
    • Re-created the mobile game "Flappy Bird" from scratch in Unity

Technical Skills

  • Languages: C++, Python, C, C#, x86-64 Assembly, Java, HTML, CSS, PHP, SQL
  • Frameworks and Libraries: Unity, Unreal Engine 5, TensorFlow, PyTorch
  • Tools: Linux, Git, GitLab, pytest, CI/CD Pipeline, Docker

Leadership & Extracurricular Activities

  • Captain of WashU Green/Red Collegiate Valorant Team Fall 2022 - Present
    • Led practices, organized scrims, managed roster changes, and played duelist in the NECC league
    • Finished 3rd in our conference for the 2022-2023 season
  • Co-founder and Captain of Sewanee PNG Collegiate League of Legends Team Fall 2020 - Spring 2022
    • Led practices, organized scrims, managed roster changes, and played ADC in the Collegiate Star League
    • Placed in the top 50 schools of the 2021 season for the entire league